Evil Puncker
Evil Puncker
> Doesn't Lua publish some global compatibility code? Since they make so many breaking changes from one version to the other, I feel like the language developers should provide that...
I think that is because there are cases where monsters can have same name (butterfly, horse etc), that is why we don't throw any error, what matters for the code...
> In the monsters.xml file even the horses and butterfly are differentiated .... that was my fault to make them different on RME, not because of coding, but lets see...
I think it is intended, IIRC speedchange is in percentage, so -800 is the same as -80% of your character speed, having only 20% of your total speed can be...
interesting, now we need test on rl tibia to see if they stack
great! I would like to hear @soul4soul input on this as well
> the values of the houses are defined in `housePriceEachSQM`, only in cases where the value is not defined in Remere's Map Editor no, map editor rent price is different...
yeah we are missing lots of feature from 11/12 version, this is a known issue among with others #3871
just for further information, tfs 0.4 had it like this: ` ` still from time to time people pop up on forum asking for this