DylanGK

Results 13 issues of DylanGK

Sub-biome to the jungle. Trees are more sparse but the undergrowth is completely composed of Ferns and double height Ferns. Just a random idea.

idea

* Sand -> Gneiss Sand change, with Gneiss Sand just being oredicted as being Sand (though it probably shouldn't be able to be turned into Sandstone for obvious reasons). *...

new feature

Pond Snail: * Passive. Big & small variant. * Big one has 30 hp, small one 15 hp. * When hit, retracts into shell after a small delay? Stays in...

new feature

Inspired by #647 Part of caves can spawn as ''Spider Caves''*. The walls will be a mixture of Umberstone, Umbercobble (+ its 2 variants) and Umbergravel. Lots of Hanging Webs...

It should fill your Hunger and Saturation bar completely and then give the Saturation effect for whatever amount of time you deem balanced. In return, it shouldn't be stackable.

enhancement

All non-swarming hostile mobs would probably best spawn alone. This includes all spiders, but does not include wasps. It is counterintuitive that predatory insects or arachnids would spawn in groups...

tweak

Acid Pools allow the spawning of a peculiar creature - the Acid Spitter. These spit Acid Spit at nearby players and mobs (with a hard-coded blacklist for mobs native to...

idea

Rhino armour is an opportunity to provide an interesting choice to the player! An armour set with pros and cons. Pros: - Decent armour value (less than diamond still). -...

It'd be nice to have the babies, or at least some, render on the back of the Solifuge. If we were to go one step further, we could make it...

idea