Dude McDude

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Yeah (spell_remove_spell). It's only hooked once though. It has 4 cases where it calls that - for keen edge, mw/gmw, and magic armor, and they're all similar.

4. Can you verify his script doesn't replenish his memorized spells?

BTW just wanted to note that it's easy to add the check, but to truly fix this the AI must be able to approach just enough to cast the spell,...

> They should not alert everyone in Orc Cave, see this ( time: 17:22): https://youtu.be/FDx90D9TzME?t=1041 Are you sure this is a Temple+ issue? I think the Co8 guys purposely changed...

In vanilla the groups have well defined separation: the first 3 is group 1, group 2 is the next 4 orcs, and only then you get the big chamber with...

I moved ConsiderTarget to python, but not Subturn (see Subturn in combat.cpp) which also has code for adding combatants (originally just around the PCs, but I adapted it to also...

LOS issue: I've successfully added LOS checks to cast_fireball and cast_area. 1bf40019c16fa4fc21e5b3b39c0c8dc29071b033 But now I remember why I was reluctant to add that: the AI is not smart enough to...

Oh, I did see that the Area picker has a flag for bypassing LOS check. But that'll also go through walls where it shouldn't... I should probably prepare a coarse...

But what does it mean? Do the weapon bonuses come into play in this case?