DrprofLuigi
DrprofLuigi
When I have a connection on a part (on a vehicle) and try to initiate that connection, it works the first time but not again. This can be tested on...
A Screwdriver is simply a mutually exclusive wrench that can only remove parts tagged with `mustBeRemovedByScrewdriver` in their generic section. Wrenches will ignore these parts. Perfect for things like hubcaps...
In the first picture the part will not place. In the second picture, it does. I am guessing that MTS thinks the closer collision box is blocking the part since...
These errors are present in MTS V22.12.0 Note: Both of these issues are somewhat minor as I have made workarounds for both, so this is more of a 'it would...
[Here is the section](https://github.com/DonBruce64/MinecraftTransportSimulator/blob/master/mccore/src/main/java/minecrafttransportsimulator/entities/components/AEntityF_Multipart.java#L506) Running VMs before adding conditionalDefaultParts will allow for more advanced default part placement, rather than only relying on constants.
`lockingVariables` don't appear to do anyhting. The intended action is to make the part permanent if the list is true. This is similar to `interactableVariables`, however it allows the part...
This functionality exists with aircraft control surfaces, but it would be nice to have for all inputs. For example, `input_brake` would be the players direct input, however `brake` would be...
On trailers, `hookupVariables` cannot be used in VMs. For example I have a basic VM thatapplies the `p_brake` lever when either `t_brake` or `!connection_1_1_connected` is 1. ``` { "variable": "p_brake",...
In the following screenshots, the trailer stand has the following animation: ``` { "objectName": "$Stand", "animations": [ { "animationType": "translation", "variable": "!connection_1_1_connected", "axis": [0, -0.375, 0] } ] } ```...
...however if it is not defined, then the 'instrument adding screen' uses the OCP texture. A seemingly easy fix would be to prevent `panelTexture` from overriding the custom panel definitions....