Discontinuum
Discontinuum
I actually like it that they have different changing titles throught the chapter, adds a funny bit to it
Assets, I believe, are not lost actually, there are addon servers repositories for older Wesnoth versions, and in LotI for 1.8 I've found some renegade sprites http://files.wesnoth.org/addons/1.8/Legend_of_the_Invincibles.tar.bz2 Y, I agree...
I once made level 4 Wose for my addon, and added a funky ability "forest skirmisher" (added a forest terrain filter in the skirmisher ability, and it actually works pretty...
By the way, new liminal that we account for in this issue https://github.com/Dugy/Legend_of_the_Invincibles/issues/355 is fixed, so liminal now reacts to overillumination and overdarkening, just a notice
I think we need really to start thinking on how to handle this whole elves rebalancing thing. Also arcane has changed: humans now have 10%, undead less vuln (either -20...
Well, I think the first problem we should deal with (sorry if I didn't start with it right away so it got a bit confused) is that newer 3-4 lvls...
I wonder how we even approach such a daunting rebalance, where to start?
I would review and post a list of changes and my opinion on their significance for us later. Elvish Sylph/Seer indeed is our top priority, its buff was really immense....
A possible idea (but I don't quite like it) is to prohibit lvl 3 Elvish Enchantress in LotI to advance to lvl 4 standard Elvish Sylph and instead make LotI...
> Sylph could continue having superb high damage faerie fire Which amlas would she have? Also, what to do with any possible standard Sylph in the code, just replace it...