Discipol

Results 6 issues of Discipol

I am looking for a way to load the saved actions from an external file. I have a GUI for my project that edits mongo and exports the commands to...

Problem: I have made a simple SpriteShape example and randomly assigned points of variation 0 and 1. I am using some textures with blue for 0 and red for 1....

We changed from 2021.3.15f1 to 2022.3.4f1 LTS and we are getting: ![https://i.imgur.com/lshS1hz.png](https://i.imgur.com/lshS1hz.png) [https://i.imgur.com/lshS1hz.png](url) `ArgumentException: Getting control 0's position in a group with only 0 controls when doing repaint Aborting UnityEngine.GUILayoutGroup.GetNext...

bug

The problem is that the interfaces for listeners need to mention the type of the entity/context, and if you have two contexts, you would basically create the same class twice(or...

Right now, a unique component is both inside an anonymous entity directly in the context, as in `_contexts.game.ReplaceCheese("Mozarella")` but you can also do `_contexts.game.CreateEntity().ReplaceCheese("Mozarella")' My devs, fresh into Entitas, often...

``` [CustomEntityIndex(typeof(GameContext))] public sealed class TileIndex : PrimaryEntityIndex { public TileIndex(GameContext context) : base( nameof(TileIndex), etc. } ``` I find it very comfortable to put the name of the class...

feature request