Discipol

Results 9 comments of Discipol

Greetings! I would like to save/load each item(Action) from an external txt file at a specified path, perhaps with an option to save it in the hidden cache you use...

Yeah that is what I have to do right now. When I paste the test from an utf8, there are no \r or \n. After I save and ten reload...

> I think you might have an incomplete understanding of [`nameof`](https://learn.microsoft.com/en-us/dotnet/csharp/language-reference/operators/nameof), because it's actually the _most_ convenient option here. > > `nameof` does not look at whatever object is passed...

@sschmid We are using 1.14.1 Unity 2022.3.4f1 are replicating the exact same issue for Match-One

> I found the issue and can fix. Unity finally fixed a type in their Editor UI, which now broke the EntityDrawer (typo was 'Seach' instead of 'Search') > >...

> I will distribute Entitas as sources in the future so we can use `#if UNITY_XYZ`. Since I cannot do that in the dll, I will attach a hotfix dll...

> In the meantime, it would be great if someone could check which Unity patch version introduced that change from `ToolbarSeachTextField` to `ToolbarSearchTextField`, either by downloading and checking if the...

> CI is running: https://github.com/sschmid/DesperateDevs/actions/runs/5476346196 > > Here is the updated dll: [DesperateDevs.Unity.Editor.dll.zip](https://github.com/sschmid/Entitas/files/11968960/DesperateDevs.Unity.Editor.dll.zip) > > Please overwrite the old dll. Dll replacement worked beautifully. Thanks again Simon

I also get this when inspecting any entity in 2022.3.4