Tony Ferguson
Tony Ferguson
When trying to use a WorldPanel with a different render scale to 1, with WorldInput, it'll have an offset. 0.5 scale panel (wrong)  1.0 scale panel (correct)  Repro:...
Instead of the transient scene that is made, it should just load one that exists in the project
ControlObjectWidget NRE when trying to construct a ControlWidget with no parameterless constructor
If you're trying to show a class with some [KeyProperty] properties, if it doesn't have a parameterless constructor it'll throw, and break the inspector window. Needs to fail safely. 
I find myself trying to hold ALT and drag around an object a lot. https://github.com/Facepunch/sbox-scenestaging/assets/22372616/5cdb93e0-0348-4e2e-9141-86257699f378
```Exception waiting for task to finish System.Net.Sockets.SocketException (10048): Only one usage of each socket address (protocol/network address/port) is normally permitted. at System.Net.Sockets.Socket.UpdateStatusAfterSocketErrorAndThrowException(SocketError error, Boolean disconnectOnFailure, String callerName) at System.Net.Sockets.Socket.DoBind(EndPoint endPointSnapshot,...

Feel like this could be useful, kinda like sentry.
This isn't saying we're going to support 720p resolution for it, but we can make some improvements to layout if the width is too low, or alternatively force the inspector...
Since we moved it to the inspector, I've noticed myself forgetting to hit save. It'd be good if stuff auto-saved. That, or hold up closing the panel with a dialog...