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WorldPanel component render scale messes up world panel input

Open DevulTj opened this issue 9 months ago • 0 comments

When trying to use a WorldPanel with a different render scale to 1, with WorldInput, it'll have an offset.

0.5 scale panel (wrong) image

1.0 scale panel (correct) image

Repro:

  • Download branched version of table tennis from GitHub
  • Open project, open "menu" scene
  • Hit play, look at both menu panels, left one is scaled at 0.5, right one is scaled at 1.

DevulTj avatar May 23 '24 09:05 DevulTj