DerpyFirework

Results 4 comments of DerpyFirework

Just looked in the SmokeScreen code, it seems it prevents particles when there is no rigidbody, which explains the problem. In these cases, would it be possible to use the...

https://github.com/sarbian/SmokeScreen/blob/master/ModelMultiParticlePersistFX.cs#L266

I've just done some testing with the modifications above, and the numbers returned in a simple test were identical to the numbers produced with the current method. Not saying that...

Okay then, I'll see about resolving this on RealPlumes end then, by removing the PhysicsSignificance line. Thanks anyway!