Demorome

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Perhaps you meant [SetObjectHealth](https://geckwiki.com/index.php?title=SetObjectHealth)? Or [GetCurrentHealth](https://geckwiki.com/index.php?title=GetCurrentHealth)?

There was a bug related to how `bWarnScriptErrors` was being read which was fixed [here](https://github.com/xNVSE/NVSE/pull/86) . The fix is included in 6.2.5. Could you confirm if the issue persists?

Ah, I was looking for "returned false" string, woops. Yeah, I'll remove that, and just make it return 1/0.

I'll look into how I can fix this, please hold.

Will consider fixing this when C++ adds a standard way to do case conversion for unicode characters, but for now it seems unfeasible without introducing other headaches.

Thanks to yvile's contributions, this should now be fixed if you have the proper locale set.

Could you please send a crashlog produced by [Yvile's Crash Logger](https://www.nexusmods.com/newvegas/mods/82540)?

Also, were you using any other plugins at the same time?

Are you sure it's not caused by any mods, including mods that depend on xNVSE?

Yep, unfortunately it's an issue I wasn't aware of that exists in the vanilla UnequipItem function. So you'd have to wait until that vanilla bug gets fixed, and idk how...