NVSE
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Confusing debug message printed when RunScript finishes
The message printed by
Console_Print("ran script, returned %s", runResult ? "true" : "false");
cannot be turned off and confuses players into thinking something is wrong in their game, whereas it only signifies a normal operation.
I tried telling my servant, Demorome about it, but that kid just doesn't listen. Although if you're using PrintC if your script, then remove it.
Ah, I was looking for "returned false" string, woops. Yeah, I'll remove that, and just make it return 1/0.