DeltaFire
DeltaFire
> do you want to keep this testmerged until we find the issue? Otherwise I'd like for you to move your comments to a new issue instead so someone else...
Found another issue, did a bit of rewriting things that might resolve even more or might brick some edge case if I forgot something. (Appears to work properly in testing...
I think this has been working? Not heard of any miners getting sent to nullspace or things going wrong that would be caused by this. Probably good to merge.
Unable to replicate on my local with my only PR touching them, will keep my eyes out for it anyways, maybe testmerges meshing.
Was the initialization bug present when you caused this problem to occur?
> Since this is NSV13, can we also add tail color combinations for our own suits? That is the intent, I just spent hours thinking about how to translate that...
Current Flightsuit take (kinda dark? Unfortunately staring at 32x32 sprite colors for too long makes my head hurt but feel free to try your own palettes)  (The rogue pixel...
>I dunno you could totally call it again after game start as a super awesome and not very horrible way of preventing it!. Sure, lets call `Initialize`, the proc that...
> I did test the changes of the pull request myself and it does seem to fix the issue. [...] Neat! I've never actually had that issue trigger on my...
> How do I actually do that? Just like a var that's set while someone's doing something? I should take a look at how the other weapons do it Variable...