Jacob Emil Ulvedal Rosborg
Jacob Emil Ulvedal Rosborg
Redstone
- Redstone data should be stored at block level not as entities: delay, redstone level and etc. - Entities could be used to implement the ticking of blocks.
Roadmap
We should properly make a new roadmap? Should the target goal be the ability to host a plot world? Not in order 1. Commands (teleport and etc.) 2. Block placement...
Book
I have started some work on the book, I'm not sure what chapters we should have or in which order they should occur. This PR will serve a way of...
Hey everyone! For the new website and association to happen, we need to define some sort of branding for Feather. Since this should be a community effort, here are my...
# Feature Request ## Description Minecraft selectors should be supported ## What problem does this solve? What need does it fill? The ability to parse and get the result of...
```rust pub trait SendMessage for (&'a Entity, T) where T: TupleRef>::HList: PluckerRef, { fn send_message(&'a self, _message: &str) { let _player: &Player = PluckerRef::::pluck(&foo); } } for (entity, (player,)) in...
# Feature Request ## Description A separate world for events. ## What problem does this solve? What need does it fill? Right now spawning an event only causes the system...
Refactors the text API and adds ANSI terminal support. There is still a few things missing: - Serialization and Deserialization, not quite sure how it should be handled, maybe an...
Might need some documentation, I'm not familiar with the that @caelunshun is using. Resolves #375
A spawn function which is similar to `hecs::World::spawn` ```rust trait DynamicBundle { fn add_to_builder(self, builder: &mut EntityBuilder); } // Should be a macro impl DynamicBundle for (T1,) where T1: Component...