Dec

Results 23 comments of Dec

Why complicate it, just have a `mirv_fix deathAnim 0|1` command whether to enable (1) or disable (0) static ragdoll physics. If you want to make custom animations, can't you use...

For the installer version it makes sense. Not sure about the .zip version though. (?)

Don't you need to name it anyway before recording? Might as well add the map to that name then?

This is something the HLAE GUI should be able to do, eventually. But the GUI is only in the planning / designing phase as far as I know. :thinking: So...

Isn't this [partially] solved by the demo_index command?

Not sure how relevant this is, or may shed some light on how data is sent through the system: https://devblogs.microsoft.com/directx/directstorage-is-coming-to-pc/

Since HLAE has support for FFMPEG, I feel like this post is somewhat obsolete, unless there is something that can be improved with both FFMPEG and the classical image sequence...

GUI idea (for the campath section): Add a toggle / checkbox that lets you choose whether you want the camera to stay where the campath ends or not. :)

The main reason that command was made, as far as I know, was because CS:GO doesn't let you move around in a paused demo, while CS 1.6 does. I don't...

> Well, speaking about saving the campath to a local life, which software can be used to rotate the camera angle using this way? Just open the file with notepad(++)