David Rieman

Results 75 comments of David Rieman

@shrek88 don't worry about it, we got this on our end.

@kostkol87 you can try opening the .sln file in Visual Studio and building it that way. (`setdd` isn't recognized on my Win10 machine either, and there are other oddities in...

Great news: I've deployed the new version. If you've used the [installation instructions](https://github.com/fqlx/XboxKeyboardMouse#installation) to install with that click-once installer, then the next launch should auto-update to the fixed version. Please...

(Fixed the title part.)

Mouse button binding is not yet flexible. (In code, `TranslateMouse` has `MouseButtonsInput` hard-coded to turn mouse button state into left/right triggers.) This is a good idea for a feature though,...

@Committing Have you considered writing direct simulation code with [SimWinGamePad](https://github.com/DavidRieman/SimWinInput#simulate-gamepad)? I think the Xbox app still requires to be in focus to receive the controller input (whether simulated or real)...

What happens during the mouse dead-zone calibration process? What game, and does it use right analog stick to aim or move? In XKM settings ensure mouse is on the dead-zoning...

For any reporting issues, please include the Version information shown at the top in the settings -> info section. @als85olds This software is designed to work with Xbox Console Companion....

I know .NET does good XML serialization out of the box which can be utilized with minimal effort. I was able to do it quickly per discussion at https://github.com/fqlx/XboxKeyboardMouse/issues/60 but...

- XML files definitely end up larger than the .ini files, but if we're not saving millions of files, this is negligible. + Hundred less lines of code; easy to...