Pablo Curiel
Pablo Curiel
@mariomadproductions According to SciresM, it seems there are no ECC blocks at all in Switch gamecards. However, it has been proved that all Switch gamecards hold a 0x200 byte long...
@mariomadproductions Support for dumping the initial data region + padding up to 0x1000 bytes has been implemented in the experimental `rewrite` branch. It has already been confirmed to work properly...
This will be implemented as soon as compatibility with USB mass storage devices is integrated into open source CFWs.
Just an update on this matter: I have been actively contributing in the development of [fsp-usb](https://github.com/XorTroll/fsp-usb) to make this a reality. Test builds of nxdumptool with preliminary USB mass storage...
Another update on this matter: UMS device support has already been implemented in the ongoing [rewrite](https://github.com/DarkMatterCore/nxdumptool/tree/rewrite), although only some PoC builds are actually capable of using this feature. fsp-usb has...
@Corgano Hi there. Thanks for opening this feature request issue. It's on my to-do list, albeit with a very low priority at this moment, because of two different reasons: 1....
@Corgano Just took a look at the issue and made a comment there. Hopefully we'll both come up with something nice for the nxdumptool rewrite.
No ETA at this moment, sadly. I do \*hope\* to release it before Christmas, though. Let me elaborate. I'd say format compatibility is around 70% done, with only CNMT, NPDM,...
The rewrite is needed because the level of disorder in the current codebase is hideous. It was already becoming unmainteinable, and adding new features to it was a nightmare. Honestly,...
Not only batch dumps will benefit from this. Everything else will do as well. 😛