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Tomb Raider Game Randomizer

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The system should detect version differences and adjust available options as necessary - e.g. opening a Tomb1Main folder compared to TombATI.

Hello, While playing, I sometimes use the CTRL+S key combination by mistake several times in a game, and the game crashes with the following Windows error message: ![runtime-error](https://user-images.githubusercontent.com/14979983/182050077-42452dcc-8148-40aa-8705-044a1cdd69f0.jpg) Is that...

Implement and test (re-)serialization of EM JSON.

Add an option to have killable bird monsters that will not end the level when they die.

Add an option to allow SFX to be randomized with no categorisation constraints. This should include the ability to choose the number of levels to apply to.

Investigate the possibility of switching enemy meshes.

Look into handling T-Rex locations to avoid potential softlocks e.g. https://www.youtube.com/watch?v=77E2gZT_auQ. Perhaps in Default enemy difficulty only.