かがまーるまーるまーるまーる
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かがまーるまーるまーるまーる
[Netcode] A ConnectionApprovedMessage was received from a client on the server side. This should not happen. Please report this to the Netcode for GameObjects team at https://github.com/Unity-Technologies/com.unity.netcode.gameobjects/issues and include the...
type:bug
stat:awaiting response
**English (google translate):** An error occurs when using the getChannel() function as shown below. I think the error is probably occurring when messages are passed between Discord Client and embedded-app-sdk....