Brutal Force

Results 64 comments of Brutal Force

It seems they break Windows support in latest versions. After 2 years of promise they still did not fix it. The reason is it tries to run it the code...

It seems basic caustics are supported.

@fstrugar-nv Thank you for response. I played around the demo and I can see caustics in DLSS RR. Is this happening by accident? ![Image](https://github.com/user-attachments/assets/0b14e90b-d49c-48e6-9bd5-1ce543212b07) One issue is we don't get...

@fstrugar-nv Thank you for great explanation. > some of these shadows should not be transparent as in a lot of cases it's just the photons not reaching the ground at...

@fstrugar-nv Thank you for the time, Yeah all makes sense, I'll take a look and I see if I can fix the point light issue. How spot lights are handled?...

@adamscott Do you think it's possible to add memory based file system to this PR? A simple VFS so files can be used directly from memory like "memory://my_scene.tscn"

@Ivorforce If you are looking for solutions faster than python it worth to check this amazing extension as well https://github.com/Jenova-Framework/J.E.N.O.V.A it's very solid.

@Chaosus Done, I'm not sure if I did it correctly, This was my first time :D Let me know if ther's still a problem.

@Calinou Sorry to ping, Can we get this PR merged? It's already merged to other forks of Godot, I want to use jenova framework on official beta builds of 4.4...