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Vanilla RTX GitHub Repository, A PBR Resource Pack for Minecraft Bedrock Edition: Vanilla Resources Made Available for Minecraft RTX

Results 11 Vanilla-RTX issues
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When placing a light source behind an oak trapdoor or other trapdoor, the light is not let through

Custom banners do not work Upgraded maps just display black

Mooshroom mushrooms no longer visible with RTX turned on. I know it's probably the same thing as Villager's accessories, but I wonder if it's fixable since on other RTX packs...

Using PBR pack with preview deferred rendering produces artifacts in caves. It seems like a geometry is not properly connected. Is it a technical preview current state or pack issue?...

The Texture works fine but when disabling Upscaling It crashes! I want to disable this option as to lower the input lag and resolution to Default Minecraft Textures Redmi Note...

does RTX or and graphics card needed to run Vanilla PBR shader? it's not working on Minecraft preview for windows 1.20.30.22

https://github.com/CubeIR/Vanilla-RTX/issues/7 I know this has been addressed in the issue linked above, however it was tagged as completed with the response "Glitch was fixed by Mojang. Now its still the...

![屏幕截图 2022-11-23 131312](https://user-images.githubusercontent.com/103913734/203473395-d2a7eb85-cb4d-4010-9479-52cdb5547374.png) These problems occur randomly

wontfix

On the most recent update, the Vanilla PBR pack makes frog lights extremely dim. ![image](https://github.com/CubeIR/Vanilla-RTX/assets/745725/7f67806e-28f6-4935-8f6b-b4ba1a806310) Without PBR: ![image](https://github.com/CubeIR/Vanilla-RTX/assets/745725/9563cfe2-2c58-40ac-8f48-a1e2fbe73bce)