Critical
Critical
Never thought about this, too used to developing for Wings where we put all this in since it was all for the private server. I'll remove that.
This should be good to go other than any issues you may find with my code.
Rebased this one, hopefully good to go now.
I've added the recipe on this PR if you see at the bottom of the list of changes.
I have fixed nearly all the requested changes. Final thing to undraft this PR is correcting two of the missions to be repeatable.
I am unsure on how to appreach the repeatable part of these missions. The other examples in the code I believe you actually pick up the mission again to repeat...
Is anything further needed for this one?
Resolved merge conflicts and removed canUseAbility util as Aerec has split this off into its own PR.
You can reproduce this in game with any mob that draws in. For example, Tiamat. If you move far enough to get drawn in and don't move your character after...
Got the merge conflicts resolved and I also added comments to all the drop list entries I adjusted as Zach mentioned in the ASB discord today edit: scratch that, i...