Crimsonum

Results 39 issues of Crimsonum

When dragging a window around, it lags a bit behind the mouse cursor. If dragged fast enough, the cursor exits the window frame, and if the cursor touches another window...

TS and RA2 are (in most cases) case-sensitive when it comes to parsing INI sections. For example, `[Rock]` and `[ROCK]` are identified as different types. WAE incorrectly treats these as...

Buildings with upgrades require two nodes on the same cell: one for the parent building, and one for the upgrade. WAE currently has the same limitation as FinalSun/Alert where creating...

The `Smoothen Water` C# script is a great utility, however it has one minor flaw. It doesn't preserve the skerry tiles (water with rocks) which are often used for tactical...

Infantry can occupy one of three (technically five, but spots 0 and 1 are deprecated) "spots" within a cell. While WAE correctly places infantry at valid spots, at the moment...

When placing multiple infantry in a cell and double-clicking them, only one of the infantry unit's properties can be edited. The rest are ignored. For reference, FinalSun cycles through all...

Trigger and local variable windows have the very useful option to check which objects (if any) a particular trigger or variable is linked to. This feature should be extended to...

### Description: As can be reasonably assumed from the key name, if a team type has the key `TransportsReturnOnUnload` set, the transport in the task force should return (to base)...

vanilla-bug