Crimson-foxGITHUB

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> Alyx has dynamic resolution scaling, so depending on the current scene and performance headroom, it may only render to a part of the texture. But the mod isn't aware...

Renaming is so that you can keep the original DLL file in case you run into technical issues with a particular game.

@khanh-it > Can someone please show me what exactly "the debug circle" looks like? It'll appear as a green radius of a blocky circle around the edges of your vision.

Try the latest version.

FSR already has a sharpening pass built into it. Does your flight sim support TAA? If yes, crank up the sharpening and use TAA on whatever setting produces "the glow"(on...

set your area higher 0.7 is recommended for Quest 2

Half-Life: Alyx has a similar hackaround patch but requires the radius to be set to 2: https://github.com/AltoRetrato/openvr_fsr/releases/tag/fsr_v2.0-patch-1

Check if the Half-Life: Alyx patch works. If it does, then it may be because of iRacing using rarely-used OpenVR functions not supported in the main fork. https://github.com/AltoRetrato/openvr_fsr/releases/tag/fsr_v2.0-patch-1