CrazyFlasher
CrazyFlasher
If I apply filter to each body part used in animation, I'll get bad result: Expected result:  Actual result: 
Btw, inner glow can be used instead of bevel in my case. But I think the problem to implement inner glow is the same as bevel?
AS3 runtime is dead?
It's not a workaround it my case. Currently I use local haxelib that downloads needed libs during ci build. If library is git, it deletes it and re-downloads, because I...
I guess issue related to this: https://github.com/vshaxe/vshaxe/issues/495
How to reproduce: https://github.com/vshaxe/vshaxe/issues/499#issuecomment-892400795
[testVscode.zip](https://github.com/vshaxe/vshaxe/files/6929063/testVscode.zip) Sample is attached. 1. Open and run `haxe install.hxml` 2. Open `Main.hx` 3. Press `CTRL + Space` and the end of the `var a:Str` - _no suggestions_ (screen 1)...
Ok. I'll try to port exporter also to Haxe, when have time. On Thu, 28 Nov 2019, 23:20 Tim Conkling, wrote: > Definitely possible, but it'd need to be rewritten...
Currently I use layer name and parse it. Something like this: `@tf:tf:#20#0xD4BEA9#Bitter` But that's not very comfortable.
Well, may be the easiest way (not sure, that it is a clean way) would be to fetch object from first frame in layer timeline. Call it, for exapmple customData....