CraftedRO

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1a5af00760e8ba96a01c0e9049cca9de30ded567 Seems still valid, interesting is that if we set SpellTypeMask to 0 instead 1 (PROC_SPELL_TYPE_DAMAGE as it is now), it will work for special attacks too: > Wsdq's Sinister...

Some attempt of implementation here https://github.com/Project-Epoch/TrinityCore/pull/66/files

4a6b73782beb6981a6ea48dd0da34303d5af3edb seems still valid, after taming any beast with quest item the pet receive * UNIT_FLAG_IN_COMBAT (0x80000) for some reason and indeed the tamed creature speed looks slightly lower than...

@kaytotes have https://github.com/Project-Epoch/TrinityCore/commit/1017ad22aa3d484f76158afb7a89324e61eab03c been effective for this issue ?

> > I based it on this: https://github.com/scriptdev2/scriptdev2 > > When you say "I based it on this", how much % would you say it's yours and how much it's...

If "original authors" are dead, that mean TC will never have that code ?

Recorded now on Classic PTR 1.15.4.57134 https://github.com/user-attachments/assets/59db4021-948f-4063-b7f1-35353a6ec649