CodeSmile

Results 12 issues of CodeSmile

I've been using docfx for a week now, and I cannot stress enough how wonderful it is on one hand, and how confusing and neglectful the documentation is on the...

[Link to Youtrack issue](https://youtrack.jetbrains.com/issue/RIDER-81772/Extremely-high-memory-usage-of-RiderBackend-in-Unity-project?clearDraft=true&description=%0A%0AVersion:%202022.2.2%0ABuild:%20RD-222.3962.23%0ATimezone:%20Europe%2FBerlin%0AEvaluation:%20false%0AEnvironment:%20RD-222.3962.23,%20JRE%2017.0.4%207-b469.44x64%20JetBrains%20s.r.o.,%20OS%20Windows%2010(amd64)%20v10.0%20,%20screens%206400.0x1800.0%0A.NET%206.0.6%0AUnity:%202022.1.15f1,%20JetBrains%20Rider%20package:%203.0.15%0ALogs:%20https:%2F%2Fdotnet-ea.services.jetbrains.com%2Ffiles%2Fsmall%2Ff47e14d5-7ee5-43bf-bcbc-c81c1252431b%2Frider-logs-attachment79231.tar.xz&c=Affected%20versions%202022.2.2%20(222.3962.23)) No action needed. I thought I'll post this here for reference in case another Rider user runs into this high memory usage issue. For the time...

wontfix

In relation to issue #10324 - using doxygen 1.9.8 With INLINE\_SOURCES enabled the generated doc ignores the code of expression-bodies members. Example code snippet: ``` /// /// Saves any changes...

enhancement
C#

**Is your feature request related to a problem? Please describe.** When using the convenient helper InstantiateAndSpawn there is no way to initialize components of the object before OnNetworkSpawn runs. Specifically,...

type:feature
stat:awaiting triage

### Description In Multiplayer Playmode the editor window that opens for a Virtual Player once popped up the reminder to set up Unity's cloud services (although nothing needed to be...

type:bug
stat:awaiting triage

Since generic types are suffixed with backtick followed by the number of arguments it makes for difficult reading. This system exists solely to support the compiler, not humans. Therefore I...

**Is your feature request related to a problem? Please describe.** Some code shouldn't be run in a virtual player, if only for convenience.  Most urgently: editor tools that pop up...

type:feature
stat:awaiting triage

### Description Apparently when a new SystemData.json file is created, all three virtual players are assigned role 2 (Server), only the main editor player has role 3 (Client and Server)....

type:bug
stat:awaiting triage

**Is your feature request related to a problem? Please describe.** In MPPM 1.0.0 there is no way to add/remove the Player tags via an editor script, neither to the Project...

type:feature
stat:awaiting triage

### Description I have created a "Template" asset for the Asset Store using the AS Publisher tool and unpacked that .unitypackage into a new project to test it. Side Note:...

type:bug
stat:awaiting triage