CodeSmile

Results 12 issues of CodeSmile

I checked the AssetUtility.cs script and found wasteful use of the AssetDatabase - this code threatens sustained editor performance: [code=CSharp] T instance = ScriptableObject.CreateInstance (); onBeforeAdd?.Invoke (instance); if (!noUndo) {...

**Is your feature request related to a problem? Please describe.** It is very common to have NetworkManager object duplicated. Thus the singleton is no longer a single instance and all...

type:feature
stat:awaiting triage