xna-cncnet-client
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XNA / MonoGame based client for playing classic Command & Conquer games both online and offline with a CnCNet game spawner.
**Create an option that allows players to QM without points filter** -match closest in range but no restriction on points spread -max points won/lost = 80pts (I think this is...
Include screenshots of gameplay in the game stats page. During a ranked match, cncnet client could take screenshots of player's pov every couple of minutes and upload the images to...
Leverage Twitch API to fetch users who are streaming Quick Match for the given title and display their streams in the QM client
When a QM match is found, and user clicks "Cancel" or lets the queue timer run out, we should track this action. And if player is consecutively canceling matches in...
- Let user select different QM alerts for when a match is found in QM. - "Kirov Reporting" etc We need to add the sound files and functionality to let...
When searching for maps, you have to know what game mode a map is in for the search to find it. The search should be across all available maps. Because...
For presets to work currently, the map must have them built in. We need the client to allow a user to create user-defined presets for any map
the chinese ra2 client has a file format called .ra2mp that allows art.ini data, .csf string file data etc. to be injected into the map itself. something similar for cncnet...
Custom maps can be created with any name they want. Per feedback from a few people, it can be really frustrating when people take an already custom map and customize...
Make it developer configurable