Cleroth
Cleroth
Agreed with @fedorl . I don't see what's "controversial" here. There is a piano shown, most people training on this would likely be using a piano, so the 'first' C...
Similarly, I'm not able to use `unsigned long` to insert data (I have to manually cast it to a `unsigned long long`).
Got excited when I saw 4.0 is released. Except... there is still no change in something as basic as this.
I just found out about this extension and was hoping it could replace my external TortoiseGitMerge usage. The way I optimize my usage on there is through hotkeys for Prev/Next...
> It seems that Microsoft will finally provide [the same capabilities directly in Visual Studio](https://devblogs.microsoft.com/visualstudio/line-staging-interactive-staging/?WT.mc_id=DT-MVP-7749&WT.mc_id=DT-MVP-7749#color-margin-support) That's nice. Unfortunately I had to uninstall the extension as the editor became super sluggish...
It's a 11k loc file, so I suppose relatively big. The problem disappeared when I disabled GitDiffMargin. I tested 2 or 3 times. I did not try without Resharper. I...
Probably because they're the most used. Not being able to tell if an event was consumed by SFGUI is one of my biggest gripes with SFGUI. It basically makes it...
Because then I can't handle my own events that happen outside of SFGUI (eg. like clicking in the world to move your character). Unless I'm missing something.
Yes, if I handle all events it would basically process the UI and then click right 'through' it (and into the world).
One way some UI libs do it is to use a transparent canvas element that covers the entire screen (and is below all other UI elements). I think I tried...