Chris-RH
Chris-RH
Increasing playback rate usually places more demand on the video decoder and also on the disk/network source, so these limit how high you can set the playback rate. Obviously running...
Hi @polaris7765, AVPro Video version 1 was depreciated 3 years ago and is no longer receiving any updates. I would advise that you upgrade to the latest version, which is...
Save it to StreamingAssets and play it from there. You may also need to set the permissions: Player Settings > Android > Write Permission > External (SDCard).
I would guess that what you hear is not an echo but audio artefacts caused by the time stretching algorithm which tries to keep the original pitch while slowing down...
Closed due to lack of reply
Hi @emmarojasfredini, Apologies for the lack of an update, the team has been (and mostly still are) on holiday. I'll check where we are with this and give you an...
No update yet I'm afraid. When I have a free dev I will get them to look into it.
This doesn't sound right. Are you using URP/HDRP? Can you reproduce this in a new project with only AVPro Video demo scenes?
If the issue doesn't appear in a new project with just AVPro Video, then its probably something else in your project that is causing the issue. There are a few...
1. What version of Unity was it working in previously? 2. Is this reproducible using a new project and only AVPro Video demo scenes?