Chosker
Chosker
ok I got it to work what I had to was for the TPCEEditor module, set the `Type` to `Runtime `and `LoadingPhase `to `PreDefault`
It seems that was not a proper fix. Packaging now fails: `Log.WriteException: ERROR: System.IO.DirectoryNotFoundException: Could not find a part of the path 'C:\Dev\Epic Games\UE_4.21\Engine\Intermediate\Build\Win64\UE4\Development\CurveEditor\CurveEditor.precompiled'.` I've searched around and such errors...
I now tried using it as an engine plugin. I also had to set `"LoadingPhase": "PreDefault"` for it to even work in the editor (I really don't know how it...