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LogLinker: Warning: Can't find file '/Script/TPCEEditor'

Open Chosker opened this issue 6 years ago • 4 comments

hi, I get this warning when launching with your plugin: LogLinker: Warning: Can't find file '/Script/TPCEEditor' and then a bunch of: LogLinker: Warning: Can't find file for asset '/Script/TPCEEditor' while loading NULL. so far I ignored it for editor purposes since everything works. but when launching on standalone (since I have your nodes in my anim blueprint) I get T-pose in my characters

some similar posts on AnswerHub suggest changing the plugin's LoadingPhase to PreDefault, but unfortunately that doesn't work

I'm using the plugin as a game plugin btw, and it is correctly enabled in the Plugins dialogue in the editor

any ideas? thanks

Chosker avatar Feb 25 '19 18:02 Chosker

ok I got it to work

what I had to was for the TPCEEditor module, set the Type to Runtime and LoadingPhase to PreDefault

Chosker avatar Feb 25 '19 18:02 Chosker

It seems that was not a proper fix. Packaging now fails: Log.WriteException: ERROR: System.IO.DirectoryNotFoundException: Could not find a part of the path 'C:\Dev\Epic Games\UE_4.21\Engine\Intermediate\Build\Win64\UE4\Development\CurveEditor\CurveEditor.precompiled'. I've searched around and such errors seem to come from runtime plugins that have editor dependencies

Chosker avatar Mar 05 '19 20:03 Chosker

I now tried using it as an engine plugin. I also had to set "LoadingPhase": "PreDefault" for it to even work in the editor (I really don't know how it works for you set to PostEngineInit but now cooking complains: PackagingResults: Error: System.IO.FileNotFoundException: Could not find file 'C:\Dev\Epic Games\UE_4.21\Engine\Plugins\Gameplay\TPCE\Intermediate\Build\Win64\UE4\Development\TPCE\TPCE.precompiled'. this file indeed does not exist :/

Chosker avatar Mar 06 '19 07:03 Chosker

Same here for Mac OSX - XCode, "TPCEEditor" plugins was not found, build failed with exit code 5.

The TCPE Plugin can be compiled on a standalone version if the TCPEEditor dependencies are created inside the plugin.

sejja avatar Mar 18 '19 21:03 sejja