TPCE
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LogLinker: Warning: Can't find file '/Script/TPCEEditor'
hi, I get this warning when launching with your plugin:
LogLinker: Warning: Can't find file '/Script/TPCEEditor'
and then a bunch of:
LogLinker: Warning: Can't find file for asset '/Script/TPCEEditor' while loading NULL.
so far I ignored it for editor purposes since everything works. but when launching on standalone (since I have your nodes in my anim blueprint) I get T-pose in my characters
some similar posts on AnswerHub suggest changing the plugin's LoadingPhase to PreDefault, but unfortunately that doesn't work
I'm using the plugin as a game plugin btw, and it is correctly enabled in the Plugins dialogue in the editor
any ideas? thanks
ok I got it to work
what I had to was for the TPCEEditor module, set the Type
to Runtime
and LoadingPhase
to PreDefault
It seems that was not a proper fix.
Packaging now fails:
Log.WriteException: ERROR: System.IO.DirectoryNotFoundException: Could not find a part of the path 'C:\Dev\Epic Games\UE_4.21\Engine\Intermediate\Build\Win64\UE4\Development\CurveEditor\CurveEditor.precompiled'.
I've searched around and such errors seem to come from runtime plugins that have editor dependencies
I now tried using it as an engine plugin.
I also had to set "LoadingPhase": "PreDefault"
for it to even work in the editor (I really don't know how it works for you set to PostEngineInit
but now cooking complains:
PackagingResults: Error: System.IO.FileNotFoundException: Could not find file 'C:\Dev\Epic Games\UE_4.21\Engine\Plugins\Gameplay\TPCE\Intermediate\Build\Win64\UE4\Development\TPCE\TPCE.precompiled'.
this file indeed does not exist :/
Same here for Mac OSX - XCode, "TPCEEditor" plugins was not found, build failed with exit code 5.
The TCPE Plugin can be compiled on a standalone version if the TCPEEditor dependencies are created inside the plugin.