godot_gym_api
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Godot Gym API is an Open Source framework for using Godot3 game engine as 3d-environment for training reinforcement learning agents implemented in Python on any data, including images and point clouds...
Consider default `repeat_action` = 4. My robot uses Lidar sensor with maximum data volume of 1080 points per repeat. In total I have 4320 points. The rest data is small...
Need to create plugins to easier implementing different tasks. E.g. set of sensors to use as observations for a self-driving car.
Need to implement running several same environments in parallel. First, prove hypothesis that running multiple Godot applications consume more resources than running single application with multiple scenes. This will allow...
Need to implement multi-agent support (e.g. two agents play hide-and-seek in the same arena).
User should be capable to set time in a game to be faster than real time. It is required to obtain more samples per second.
Need for solution that works on Windows, MacOS, Linux. User should be capable to select between TCP / Shared Data (e.g. to run a Godot application on a remote machine).