Celtic Minstrel
Celtic Minstrel
This can be seen in the Choose Scenario dialog, which uses clickable text widgets. Might be related to #133
[Lua] Update places that reference named tuples (eg locations or WML tags) by index instead of name
This also updates places that are constructing WML tables without using `wml.tag`. I'm not certain that I got _every single place_ for these updates, but I did use my IDE's...
There should be a method for an add-on to declare that it depends on a mainline campaign. Possibly related to the "mainline add-ons" concept that was discussed elsewhere.
The file dialog in the map editor appears to use the currently-active map's directory as its initial directory. It would be more useful in my opinion to remember the last...
When I hover over an entry in the TODO list, it only shows me the file and line number of that comment.  It would be great if it could...
Reopening #994 as a new PR because GitHub won't let me actually reopen the old one. This is a rebase which adds a bunch of commits from @Vultraz from the...
### Game and System Information - **Version:** Current master (commit 64caa4acda37f89d0cc78f96c30b0a8a5c883d2f) - **OS:** MacOS 10.15 ### Description of the bug The insertion point in the text box widget is broken....
GUI2 has a built-in theming system that can in principle be used to reskin the entire game, but at present there's a number of obstacles to actually using it. First...
These are sort of a relic from the pre-Quenoth desert elves, only converted back to a wood elf. I think it's a nice flavour unit to have for some campaigns.