Celtic Minstrel

Results 112 issues of Celtic Minstrel

This can be seen in the Choose Scenario dialog, which uses clickable text widgets. Might be related to #133

bug
dialogxml

This also updates places that are constructing WML tables without using `wml.tag`. I'm not certain that I got _every single place_ for these updates, but I did use my IDE's...

AI
Lua API
Campaign AToTB
Campaign EI
Campaign SotBE
Campaign WC

There should be a method for an add-on to declare that it depends on a mainline campaign. Possibly related to the "mainline add-ons" concept that was discussed elsewhere.

Enhancement
Add-ons

The file dialog in the map editor appears to use the currently-active map's directory as its initial directory. It would be more useful in my opinion to remember the last...

Enhancement
UI
Editor

When I hover over an entry in the TODO list, it only shows me the file and line number of that comment. ![image](https://github.com/user-attachments/assets/b57b1634-8405-4d98-8d28-d10c06d636ac) It would be great if it could...

Reopening #994 as a new PR because GitHub won't let me actually reopen the old one. This is a rebase which adds a bunch of commits from @Vultraz from the...

macOS
MP
UI
Editor
Building
Help
Schema

### Game and System Information - **Version:** Current master (commit 64caa4acda37f89d0cc78f96c30b0a8a5c883d2f) - **OS:** MacOS 10.15 ### Description of the bug The insertion point in the text box widget is broken....

Bug
UI

Enhancement
UI

GUI2 has a built-in theming system that can in principle be used to reskin the entire game, but at present there's a number of obstacles to actually using it. First...

Enhancement
UI
WML

These are sort of a relic from the pre-Quenoth desert elves, only converted back to a wood elf. I think it's a nice flavour unit to have for some campaigns.

Graphics
Units