CatfishCrypt

Results 20 comments of CatfishCrypt

I see `//` Create Kangaroos, if not already loaded ph->px = new Int[CPU_GRP_SIZE]; ph->py = new Int[CPU_GRP_SIZE]; ph->distance = new Int[CPU_GRP_SIZE]; CreateHerd(CPU_GRP_SIZE,ph->px,ph->py,ph->distance,TAME);` Where it says TAME, but Wild?

Is it the same for the GPU, when it creates a herd? And all of the kangaroos created, belong to just 1 herd?

The one article in README is confusing. It shows to different tables with 0, N, N/2, N/4, etc. but one shows N/4 outside of N/2 and one shows N/4 inside...

Jean Luc - you've outdone yourself. I think everything is syncing...looked weird at first with different clients connected but only one seeming to update, but that is the total number....

Something like this? ` if((j + firstType) % 2 == TAME) { // Tame in [-N/2..N/2] d[j].ModSubK1order(&rangeWidthDiv2); } else { // Wild in [0..N/2] d[j].Rand(rangePower - 1); } `

Like an ASIC? I don't think so, since those are built to do just one thing...

@JeanLucPons Here's my quick hack...I am not a programmer by any means. It works for CPU, haven't tested with GPU yet. Do you see any negative effects this may have...

Worked for GPU as well.

The code above does save any found privkeys to a text document (outputfile)...the other part (72.txt) I believe Jean Luc may be working on that or a "kill" feature so...