Calandiel
Calandiel
If the issue isn't as severe after #47 is fixed, this can be closed without a fix.
I noticed it in the latest test build too. Not gonna open a second issue for it but I'm making a comment to bump it. I think having a global...
From the quickstart section: `Requirements: Python >=3.10 and Pytorch >=2.1.1.` I tried running it with Python 3.12 and got the same error as the OP.
Gonna slowly work through this, 1k loc is a lot
For what it's worth, OpenMW opted for Lua to extend their builtin scripting language, which seems to be working out quite well for them thus far
Same here, the error message is the same as @ianspilios 's
I managed to make a hacky fix it for my local machine for 4.2. Here's the project, in case someone else stumbles upon the same issue and needs an easier...
This isn't limited to Chinese characters, seems to be a wider issue with characters that aren't used by english. Here it is failing for Polish letters: 
Here's an example from my project: ``` class_name TileMapHandler extends TileMapLayer var modulated_cells: Dictionary; func _tile_data_runtime_update(coords: Vector2i, tile_data: TileData) -> void: tile_data.modulate = modulated_cells.get(coords, Color.MAGENTA) func _use_tile_data_runtime_update(coords: Vector2i) -> bool:...
In here: ` as it won't ever stop updating ` are you saying you expect this to enter an infinite loop and get stuck? It only seems to attempt to...