Cube

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@richardletshacks that's because of MinHook linking, for my mashine it worked without any problems. I will try to fix it soon or later.

@richardletshacks now it compiles without problems!

@richardletshacks sry didn't read, but this is a minimal addition (that I need), so it shouldn't affect anything

> so what do you use to edit horion? I still cant figure out how to edit, Im using Visual Studio 2019-2022. And Im wondering, How do you make a...

Thank you for your reply. Well I guess I have to wait then, so I hope that it will get fixed eventually... ┐⁠(⁠ ⁠∵⁠ ⁠)⁠┌

I am writing a custom 2D UI renderer for my native DirectX12 application. If it just supports DX11 then this would be also fine since I can use the DirectX11On12...

@mgood7123 Direct3D sounds too unspecific. Could you clarify this a little bit more?

Direct3D could be DirectX9, DirectX11, DirectX12. Those are 3 different worlds

I hope that this also will be fixed soon...