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A HBS BattleTech mod that provides a framework for runtime modifications of the contracts and encounters.

Results 69 MissionControl issues
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A custom Dropship Landing Spot Node is required. The vanilla DropshipLandingSpotGameLogic cannot be reused for a few reasons: - It looks for, and uses, a Dropship under itself in the...

enhancement

A custom Animate Dropship Result is required. Reuse of the existing vanilla Animate Dropship Result won't be appropriate due to how it references the vanilla DropshipLandingSpotGameLogic. Since MC uses a...

enhancement

A custom Dropship Extraction Node is required. Reuse of the existing vanilla DropshipExtractionNode won't be appropriate due to how it references the vanilla DropshipLandingSpotGameLogic. Since MC uses a CustomDropshipLandingSpotLogic (aka:...

enhancement

Upgrade the End Combat Retreat Result. The upgrade requires adding 'EffortOverride' to the existing Result and exposing it to the contract builder. This Result triggers a retreat end game state,...

enhancement

The dialogue system in MC was never designed to work for the async / non-interrupt system. Expand it to cover it. e.g. ![image](https://github.com/CWolfs/MissionControl/assets/7622361/85480c34-c179-451a-a6b2-95a74ef94d63)

enhancement

Add a new Objective called 'OccupyMultipleRegions'. As a first pass add the following settings: - List of regions to track - Should ALL, X or ANY regions be occupied -...

enhancement

Additional Lances: Provide a 'CustomPilotName' for MC LanceDefs that would be set when AL is used with that MC LanceDef. e.g. like how custom name works in normal json contracts...

enhancement

Create a new trigger condition called `PlayerTonnageConditional` (or similar). It will allow you to conditionally check the tonnage of the player tonnage dropped on a map and if: - Less...

enhancement

There's a request to ensure AL lances use specific lances when Clan vs. InnerSphere. AL has matchers already so upgrade it to check the Factions for: - IsGreatHouse - IsClan...

enhancement

Currently the Dialogue System only support pilots from player lances, which limits the dynamic interactions to only between predefined cast of other teams. Adding support for pilots from all the...