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Contract Builder: New Trigger Condition - `PlayerTonnageConditional`

Open CWolfs opened this issue 1 year ago • 0 comments

Create a new trigger condition called PlayerTonnageConditional (or similar).

It will allow you to conditionally check the tonnage of the player tonnage dropped on a map and if:

  • Less than, or equal to
  • Greater than, or equal to

Run a success or failure on the conditional.

This can be useful for creating custom dynamic gameplay based on how much firepower/force the player dropped in a contract type.

CWolfs avatar Jun 26 '23 08:06 CWolfs