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Contract Builder: New Trigger Condition - `PlayerTonnageConditional`
Create a new trigger condition called PlayerTonnageConditional
(or similar).
It will allow you to conditionally check the tonnage of the player tonnage dropped on a map and if:
- Less than, or equal to
- Greater than, or equal to
Run a success or failure on the conditional.
This can be useful for creating custom dynamic gameplay based on how much firepower/force the player dropped in a contract type.