MissionControl
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Contract Builder: Custom Dropship Landing Spot
A custom Dropship Landing Spot Node is required. The vanilla DropshipLandingSpotGameLogic cannot be reused for a few reasons:
- It looks for, and uses, a Dropship under itself in the Unity game scene
- Dropships in MC and the Designer live in a different location due to their intended reuse feature in other game logics
- The intended future MC/Designer Dropship Landing Spot Node is intended to work with multiple dropships
- While the vanilla DropshipLandingSpot does grab multiple dropships under it - it does not fully use them
The MC/Designer DropshipLandingSpot Node will work the same way as the vanilla DropshipLandingSpot but:
- Allow for multiple dropships to be used
- Work with the MC/Designer prop Dropships