C-ColinTH
C-ColinTH
Feature: * Now even if the game path contains non ASCII characters, it should be able to be recognized normally. * Even if the file name of game PK3 package...
It's a Memory Pool Out-of-Bounds Read issue. When the length of the allocated string is exactly a multiple of 32, this problem can occur. This issue occurred during the loading...
When player sets the `Compress Textures` setting to yes, the game may freeze and crash. The images cause this issue are: `ui/assets/disc_logo.png` `ui/assets/disc_logo2.png` It seems that their size is too...
For the wolfanim.script file in "models/[modelname]" folder, when parsing the content and encountering non-existent item names, **the game will crash directly without any error notification**, (For example, m30, which existed...
Since the vanilla version, this situation has always existed: when there is only dynamite in the equipment, after using it up, the model of the bomb will still be held...