RealRTCW
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[EXPERIMENTAL] Utf8 file path supported for windows platform
Feature:
- Now even if the game path contains non ASCII characters, it should be able to be recognized normally.
- Even if the file name of game PK3 package and other data files contains non ASCII characters, they should still be able to load normally.
Note: Testing well on my two win10 system computers, but more samples may be needed for this.
Build: Using UTF8 flag
for example:
mingw32-make ARCH=x86_64 UTF8=1