Aaron Winter
Aaron Winter
currently every systems allocates a bit of memory every run. Ideally, there should be no allocations at all.
### Godot version 4.0 Beta 3 ### System information Windows 11 ### Issue description In C#, signals can be used similar to how Events are used. However, when using functions...
- Environment Props - [ ] #112 - [x] Village Terrain Props - [x] Forest Terrain Props - [ ] #116 - [ ] #115 - [ ] #113 -...
Currently ESC just exits out of the game. We should have a popup that asks if you really want to exit the game.