Ryan Williams
Ryan Williams
#4949 separates tree spatter from blood/vomit, but doesn't let you choose, e.g., leaves specifically.
We could probably fix the `This visitor has come .` issue (where the `visit_reasons` vector is empty) if we can figure out how to determine the appropriate reason. The endless...
Seems to work for me. I can pass a vector into Lua and modify it.
Regarding `std::unordered_map`, the keys (i.e., `first`) aren't accessible by Lua. Running `pairs` on it gives 0-n for keys and just the value of `second` for values (i.e., not `{first, second}`.)...
> The Lua interface to C++ associative containers is at best shoehorned and needs to be reconceptualized. This PR may not be the best place to do this. Should I...
Need to properly document syntax changes and `clean plant` removal.
The second button could just be a part of `gui/design` instead, but that would make rendering priorities outside of designation mode mandatory. It would also likely be expected to stop...
I see this was brought up in #5427, which was only partially fixed with #5432. (The changelog incorrectly notes this as a fix to `gui/teleport`, but that's for units.)
Slight feature request: Could be used for white dye, since only white lily works for that right now.
This also includes other windows like the launcher. Didn't notice an issue with overlays, possibly just because they stop rendering on certain views. The adventure mode quest log world map...