dfhack
dfhack copied to clipboard
DFHack windows break world map
Leaving a gui/gm-editor window open and then opening the world map (used for sending raids) causes the world map to be unable to properly close. The game will continue to render the world map over any fort tiles after clicking "Done". You can still open menus, click on units (blindly), and the minimap updates if you scroll around.
Closing the gm-editor window seems to fix the issue.
This also includes other windows like the launcher. Didn't notice an issue with overlays, possibly just because they stop rendering on certain views. The adventure mode quest log world map (adventure_log) is also affected.