Results 8 comments of

@Joshua-Ashton i'd like to know how to set this flag on Linux, would be greatly appreciated =)

Thanks @qdevpl this is the kind of variable that should be ON by default. It didn't fix the issue. I checked the game files and it's all right. (don't mind...

It's free weekend but launching it with 4.2-9 fails with the fact it cannot find `/squad_launcher.exe` error since it didn't download it. Checking files won't help. It fails using Native2Proton...

Regression on 4.11, disabling fsync didn't fix it. [My config](https://gist.github.com/Bumbadawg/d81a5b8572ff66ce23d95b6d37bc972e) [wine3d.log (crashed on benchmark)](https://github.com/ValveSoftware/Proton/files/3463747/steam-45760-wine3d.log): `12033.718:0028:003d:fixme:d3dx:D3DXLoadSurfaceFromMemory Unsupported format conversion 0x35545844 -> 0x35545844. 12033.718:0028:003d:fixme:d3dx:D3DXCreateTextureFromFileInMemoryEx Texture loading failed.` [D9VK.log (crashed on start menu)](https://github.com/ValveSoftware/Proton/files/3463753/steam-45760.log)...

Hi @kisak-valve, it seems updating to 4.11-2 (from -1) fixed the issue, not even needing to enable PROTON_FORCE_LARGE_ADDRESS_AWARE. I encountered at the time this issue with another Unreal Engine 3...

agreed @rhysday, here's a hack i use for Steam, it works for any XDG-non-compliant program that won't require your other $HOME files. ```bash #!/usr/bin/env sh HOME=${XDG_DATA_HOME}/.local/data/program program ``` Run it,...

Thanks @uahim PS : - VLC, MPV or FFmpeg to play. - VLC, FFmpeg, Youtube-DL or YT-DLP to download. NB : will fix the main script to integrate with language...

you could declare a global variable $FUZZY_FINDER and use it instead of calling sk or fzf.