BuffYoda21

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Realize this is somewhat similar to the post here (https://github.com/gamestabled/OoT3D_Randomizer/issues/714) but I am kind of expanding on that idea.

Sorry completely forgot about this. Here are the other screenshots which I had posted in the previous issue. Together there should be 4. The IV manip comes from these two...

Ran into a similar related issue so I decided to add some relevant context **Describe the bug** When editing the bag in _any_ gen (currently tested with Black 2 and...

No way to detect when the user sets the item to “none” and automatically shift the rest of the list up?

Is it possibly related to this? https://github.com/FlagBrew/PKSM/issues/1411