BrandtVanDenBerg
BrandtVanDenBerg
This may be one of two things - Either your 2DS is running our of ram, Or there is an issue with Daedalus attempting to use non-existing 3D on 2DS...
Actually, this issue seems to relate to Daedalus attempting to use the non-existent 3D on the 2DS series. This bug also occurs on the N2DSXL, but not on my N3DSXL....
Note that this may be fixed by the 0.3 beta release. I haven't tested to confirm, but numerous other texture issues such as the grey stars in SM64 have apparently...
Please make sure you've dumped your DSP firm using Zoogie's dumper. If Dspfirm.cdc is present in the '3ds' folder on your SD card, DSP has been dumped already. Delete and...
This is called a crash. Many games do this at this point; please add your test results to the compatibility thread on GBATemp.
There's no reason you can't either use Rosalina's menu to check or press home. Personally I'd rather not see any CPU power wasted on this, however miniscule the cost may...
Please ensure dspfirm.cdc is present in the 3ds folder on your SD card. If it is not present, please use Zoogie's dumper. Note that if dspfirm.cdc is present this game...
Which games? Note that many crash or freeze on launch. Please attempt to launch Mario 64 (US) and report back.
Strange. My first guess would be that your DPS1 dump has been deleted. On your SD card, navigate to the '3ds' folder. Is Dspfirm.cdc present? If not, install and run...
...Daedalus can play in 3D?! This is impressive in and of itself. As I understand it, 3D requires a second camera/viewport which causes everything to be rendered twice. Yep. Strangely...