DaedalusX64-3DS
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[BUG] Arm11 crash at most menu screens.
Every time I attempt to load a game on my old 2ds, with the exception of Super Mario 64, I always get an Arm11 crash. To be clear the intros run at 60 fps uup until that point.
To Reproduce Step 1: Use an old 2ds Step 2:Load one of these games that I tested: GoldenEye, Paper Mario, Mario Kart 64, or F Zero Step 3: Run the rom through the latest Daedalus in the Homebrew Launcher. Step 4: Load the menu screen or close to it. Step 5: Arm11 crash.
I expect that when I turn it on that it will run past the menu and load the game at low framerate.
Screenshots If applicable, add screenshots to help explain your problem.
Device:
- FW:[e.g. Current System Firmware]
- Daedalus Version [Beta V 0.2]
Additional context I have not een this error posted anywhere.
This may be one of two things - Either your 2DS is running our of ram, Or there is an issue with Daedalus attempting to use non-existing 3D on 2DS models. See issues #2 and #53 for more information.